

But it’s got substance to go along with that style in fact, Saints Row: The Third has great touches that I’m still waiting for modern open-world games to crib from, like a “quick hijack” button to leap through the windshields of cars and steal them in one swift motion while on the move, and augmented reality-style GPS turn indicators on the roads to keep your eyes on the action instead of the minimap.ĪBOVE: Our original 2011 review of Saints Row: The Third for Xbox 360 and PlayStation 3.Īll of that, and the DLC overload you have to click through when you first start up, can be best appreciated in handheld mode, where it runs acceptably even in two-player local online co-op with lots of craziness going on. Explosions are plentiful, crazy weapons abound, and goofiness is around every turn in Steelport, where the Third Street Saints gang has become satirically embraced as pop culture icons. Right from the opening moments where you’re jumping out of a plane – and then jumping back into it through the cockpit windshield – it’s a wild ride. Gameplay-wise, Saints Row The Third holds up pretty well. The framerate takes an obvious hit in docked mode, and the texture detail (or lack thereof) really stands out. Put it in the dock and blow it up on a television in 1080p, though, and.it’s tough to watch.

On the small, 720p screen, it looks and runs okay, though not up to the Xbox 360’s level. So I was fired up to play again on the Nintendo Switch, but The Full Package edition turns out to be a good news, bad news situation. When it came out back in 2011, it pushed the comedy and absurdity introduced in Saints Row 2 to new extremes while still keeping one foot planted in reality, unlike the completely over-the-top Saints Row 4. If you ask me, Saints Row The Third is the highpoint of Volition’s open-world gangster series.
